Missions with combats now show the combat results “in-list”. There’s some formatting issues which are worked on (see the screenshot). The “EARNS, REQUIRES, PROGRESS” headers are removed. This lets us increase the visibility of the display and makes for easier reading and we can increase the Supplies icon and number[…]
Auto Ally option in ZM 3.0
Zombie Moon 3.0 is nearing completion and we are targeting next week for submission to the three app stores. That’s pretty exciting! One enhancement players may find handy is an option to auto-accept ally requests (toggled in the SETTINGS area). By default, this is OFF for existing players but will[…]
ZM 3.0 Progress Update
Items in Zombie Moon 3.0 are shown in three dimensions. Yep – all of them have full 3-D renders and are beautifully illustrated! This means we can show all sides of the item when someone selects the detail view – and you can now [DONATE] or [SELL] the items directly[…]
ZM 3.0 : Attack Screen
As you’ve already seen, the new attack search is significantly improved with Zombie Moon 3.0. Combat results are now displayed within the attack list (in the Zombie Moon 2.x and earlier, the results showed in a popup screen). Here’s a screenshot of the new functionality! While you cannot see it[…]
ZM 3.0 Update – Ally Search
Screenshot of the new ally search. Had a handful of new bits to show off but selected this one — allies are oh so important. Note the new “FIND” tab for players – this automatically locates active players you probably want to offer an INVITE to and gives at-a-glance evaluation[…]
UZM Update
We’re hard at work on the updated Attack displays. Attacking other players now displays the result within the Attack list rather than opening a new popup. A screenshot of the new Attack display itself should be available soon. Meanwhile, take a peek at the updated home display and Attack List.[…]
ZM – Ally Search
Ally search is now available in help desk here: www.zombiemoongame.com/HelpDesk/ally_search.php You will need your login, and password. If you forgot your password, this is the URL to use: www.zombiemoongame.com/HelpDesk/forgot.php This will only show folks that you CAN ally with, who have ally spots, but not existing allies. We will be[…]
War Reporting – ZM
As you may have heard, we are providing a War Report to leaders of squads. This will enable them to know how much, and how often their team members engage in the wars. For some leaders this is a nice addition, for others this is a critical war management tool.[…]
Sneak Peek of UI for UZM
Hey ZMers! Below you will find the Secret to the Universe! Well maybe not, but def a sneak peek at the UI for the upcoming update to ZM. It’s not that different – we didn’t want to create a shock situation, just clarity. You’ll notice some small animations in the[…]
ZM Squad Chat Spikes Wars – Player Activity Up!
Hey Space Marines, The transition of World Chat to Squad Chat was an abrupt one. Our apologies there. But it has had a good effect on players engagement and numbers. Across the board, there are more players playing on a daily basis, in pretty much every activity range. You may[…]
ZM Updates in the Mix
Howdy-ho, our lovely players! We just wanted to show loyal ZM Players another snippet from the upgraded game. This is a small, subtle change but one we like. Notice how the progress bars for drops are now segmented? That way you can tell what remains, and what’s to come. A[…]